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Four Tips for developing a location-based VR experience
When developing VR content we always need to keep in mind where the experience will meet the audience, which is of course a question of...
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Outside-Inside-Out: Using Oculus Rift S for Location-Based VR
When Lenovo-Israel got on-board as the main sponsor of AaronMan, it wasn't clear what VR headset would be used for it. Their main goal...
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Here we go
Hi All! We're the Geva Brothers from Peanut Button Studio :) After launching our first commercial VR game, we're very excited to kick-off...
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